Godot MeshLibrary to .tscn Exporter
A downloadable tool
Buy Now$5.00 USD or more
Have been using this myself for my projects and saved myself a lot of time!
It exports everything in a MeshLibrary file as a .tscn file, including any collision you previously set up.
It also currently has as of 1.1:
- Position and rotation correction tools
It works well alongside this plugin im currently using:
https://choco-ted.itch.io/ultimate-asset-placer-godot-45-gd-script
(I am in no way affiliated to Choco-ted or any of his projects, this is an additional feature I made for myself to make my life easier and I hope it makes it easier for you too)
| Updated | 5 days ago |
| Published | 7 days ago |
| Status | Released |
| Category | Tool |
| Author | Kaoki |
| Tags | Asset Pack, asset-placer, exporter, Godot, meshlibrary, plugin, tool |
| Content | No generative AI was used |
Purchase
Buy Now$5.00 USD or more
In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
MeshLib Exporter 1.1.zip 3.6 kB

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